Rob LevininUX CollectiveWhat is this “shape design” thing?A look at shape design applied to graphical illustrations.Apr 28, 2021Apr 28, 2021
Rob LevininUX CollectiveIllustration Teardowns: Refactoring Old WorkWe all hate to look at our old work. Yuk! Blech! But as songwriter’s say “it’s all in the rewrite”!Apr 27, 20211Apr 27, 20211
Rob LevinThe Riso Razzle Dazzle EffectAn interesting use for the well-known Risograph grainy texture effect applied to IllustrationApr 7, 2021Apr 7, 2021
Rob LevinIllustration Teardowns: How much facial detail should we be using today in illustrations?From silhouettes to cartoon-styled to highly detailed portraiture — which approach is most effective for today’s online reader?Mar 28, 2021Mar 28, 2021
Rob LevinMy Svelte & Sapper Power NotesNotes on my journey into the lands of Svelte and Sapper…Jun 13, 2020Jun 13, 2020
Rob LevinThumbtack’s Illustration RefreshA Q&A interview with illustrator Krystal Lauk on Thumbtack’s fresh new illustration style…Jul 18, 20192Jul 18, 20192
Rob LevinFigure Drawing Resources for Those That Can’t Go to an AtelierA look at some wonderful available resources on the web for those trying to learn figure drawing without access to classroom instruction…Aug 10, 20183Aug 10, 20183
Rob LevinThe Simplest Photoshop Brush Tut Ever!Having no understanding of how Photoshop’s brush settings work, is like cooking on a stove that offers no knob to adjust the size of the…Mar 16, 2018Mar 16, 2018
Rob LevinIllustration Teardowns: Bay Area IllustratorsAs a resident of the Bay Area, I’m excited to present to you some of the area’s finest illustrators…Mar 4, 20184Mar 4, 20184
Rob LevinIllustration Teardowns: Japanese IllustratorsFrom medieval scrolls to woodblock prints to modern Manga, Japanese illustration has always taken the viewer to whimsical and magical…Feb 15, 20183Feb 15, 20183